Free60-Wiki

There is a set of 7 patches available sent to the linuxppc mailing list on 08 March 2007, which have to be applied to Linux 2.6.20. If you’re interested in kernel development and/or adding new features, please take a look at Linux Kernel Development.

To run linux, you need to use the Linux Bootloader available right now. To compile the kernel, you need to set up a [cross compiler] toolchain (unless you already have another PowerPC Linux machine).

Prerequisites

The minimal requirements for successfully cross compiling the Linux Kernel for your Xbox are (unverified):

Configuring and Compiling the Kernel

  1. Get the source for the Kernel from kernel.org and unpack it.

   cd    wget http://www.kernel.org/pub/linux/kernel/v2.6/linux-2.6.21.tar.bz2    tar -xvjf linux-2.6.21.tar.bz2

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  1. Download and apply the Xenon patch/patchset matching your kernel.

   cd linux-2.6.21/    for patch in pci_ids.h.diff linux-2.6.21-xenon-cpu.diff linux-2.6.21-xenon.diff \                 linux-2.6.21-xenon-enet.diff linux-2.6.21-xenon-platform.diff \                 linux-2.6.21-xenon-sata.diff linux-2.6.21-xenon-smc.diff \                 linux-2.6.21-xenon-ugly-fb.diff linux-2.6.21-xenon-ugly-udbg.diff \                 interlace.diff ; do            wget http://op-co.de/xbox360/2.6.21/$patch            patch -p1 < $patch    done

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  1. Configure the Kernel. You can manually fetch a configuration file from the internet (e.g. here) and type:

   make ARCH=powerpc CROSS_COMPILE=powerpc64-unknown-linux-gnu- oldconfig

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- Of course, you can fine-tune your Kernel configuration to fit your needs using

   make ARCH=powerpc CROSS_COMPILE=powerpc64-unknown-linux-gnu- menuconfig

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  1. Build the Kernel by typing:

   make ARCH=powerpc CROSS_COMPILE=powerpc64-unknown-linux-gnu- all

</code> If everything goes well, you will end up with a file arch/powerpc/boot/zImage.xenon containing the kernel which can be loaded by the XeLL.

Configuring and Compiling the 2.6.38.8 Kernel (experimental)

Patches for recent kernels are available now, but considered highly experimental.

  1. Get the source for the Linux 2.6.38.8 Kernel from kernel.org and unpack it.

   wget http://www.kernel.org/pub/linux/kernel/v2.6/linux-2.6.38.8.tar.bz2    tar -xvjf linux-2.6.38.8.tar.bz2

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  1. Download and apply the experimental Xenon patch & kernel config.

   wget -O xenon_config http://sourceforge.net/projects/free60/files/Linux%20Kernel/xenon_config/download    wget -O patch-2.6.38.8-xbox0.11.1.diff http://sourceforge.net/projects/free60/files/Linux%20Kernel/v2.6.38/patch-2.6.38.8-xbox0.11.1.diff/download    cd linux-2.6.38.8/    patch -p1 < ../patch-2.6.38.8-xbox0.11.1.diff    cp ../xenon_config .config

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  1. Configure the Kernel.

    make ARCH=powerpc CROSS_COMPILE=powerpc64-unknown-linux-gnu- menuconfig

</code>

  1. Build the Kernel by typing:

   make ARCH=powerpc CROSS_COMPILE=powerpc64-unknown-linux-gnu- all

</code>

If everything goes well, you will end up with a file arch/powerpc/boot/zImage.xenon containing the kernel which can be loaded by the XeLL.

Remember, these patches are Experimental!

Rootfilesystem via NFS

  1. Configure the kernel (CONFIG_CMDLINE in .config) for NFS (see NFS-Tutorial for details) to match your local setup. - example: CONFIG_CMDLINE=”root=nfs video=xenonfb console=tty0 nfsroot=192.168.1.1:/mnt/nfsroot/xbox rw ip=dhcp”
  2. Make sure that the IP Plug and Play (CONFIG_IP_PNP* in .config) options match your ip setup method.

Pre-compiled Kernels

http://home.comcast.net/~ssmurf/XeLL-Bootloader-sda2-v2.6.24.3.tar.gz (archive.org)

Category:Xbox360_Linux